* load room on url change * add direct room list * render space room list * fix css syntax error * update scroll virtualizer * render subspaces room list * improve sidebar notification badge perf * add nav category components * add space recursive direct component * use nav category component in home, direct and space room list * add empty home and direct list layout * fix unread room menu ref * add more navigation items in room, direct and space tab * add more navigation * fix unread room menu to links * fix space lobby and search link * add explore navigation section * add notifications navigation menu * redirect to initial path after login * include unsupported room in rooms * move router hooks in hooks/router folder * add featured explore - WIP * load featured room with room summary * fix room card topic line clamp * add react query * load room summary using react query * add join button in room card * add content component * use content component in featured community content * fix content width * add responsive room card grid * fix async callback error status * add room card error button * fix client drawer shrink * add room topic viewer * open room card topic in viewer * fix room topic close btn * add get orphan parent util * add room card error dialog * add view featured room or space btn * refactor orphanParent to orphanParents * WIP - explore server * show space hint in room card * add room type filters * add per page item limit popout * reset scroll on public rooms load * refactor explore ui * refactor public rooms component * reset search on server change * fix typo * add empty featured section info * display user server on top * make server room card view btn clickable * add user server as default redirect for explore path * make home empty btn clickable * add thirdparty instance filter in server explore * remove since param on instance change * add server button in explore menu * rename notifications path to inbox * update react-virtual * Add notification messages inbox - WIP * add scroll top container component * add useInterval hook * add visibility change callback prop to scroll top container component * auto refresh notifications every 10 seconds * make message related component reusable * refactor matrix event renderer hoook * render notification message content * refactor matrix event renderer hook * update sequence card styles * move room navigate hook in global hooks * add open message button in notifications * add mark room as read button in notification group * show error in notification messages * add more featured spaces * render reply in notification messages * make notification message reply clickable * add outline prop for attachments * make old settings dialog viewable * add open featured communities as default config option * add invite count notification badge in sidebar and inbox menu * add element size observer hook * improve element size observer hook props * improve screen size hook * fix room avatar util function * allow Text props in Time component * fix dm room util function * add invitations * add no invites and notification cards * fix inbox tab unread badge visible without invite count * update folds and change inbox icon * memo search param construction * add message search in home * fix default message search order * fix display edited message new content * highlight search text in search messages * fix message search loading * disable log in production * add use space context * add useRoom context * fix space room list * fix inbox tab active state * add hook to get space child room recursive * add search for space * add virtual tile component * virtualize home and directs room list * update nav category component * use virtual tile component in more places * fix message highlight when click on reply twice * virtualize space room list * fix space room list lag issue * update folds * add room nav item component in space room list * use room nav item in home and direct room list * make space categories closable and save it in local storage * show unread room when category is collapsed * make home and direct room list category closable * rename room nav item show avatar prop * fix explore server category text alignment * rename closedRoomCategories to closedNavCategories * add nav category handler hook * save and restore last navigation path on space select * filter space rooms category by activity when it is closed * save and restore home and direct nav path state * save and restore inbox active path on open * save and restore explore tab active path * remove notification badge unread menu * add join room or space before navigate screen * move room component to features folder and add new room header * update folds * add room header menu * fix home room list activity sorting * do not hide selected room item on category closed in home and direct tab * replace old select room/tab call with navigate hook * improve state event hooks * show room card summary for joined rooms * prevent room from opening in wrong tab * only show message sender id on hover in modern layout * revert state event hooks changes * add key prop to room provider components * add welcome page * prevent excessive redirects * fix sidebar style with no spaces * move room settings in popup window * remove invite option from room settings * fix open room list search * add leave room prompt * standardize room and user avatar * fix avatar text size * add new reply layout * rename space hierarchy hook * add room topic hook * add room name hook * add room avatar hook and add direct room avatar util * space lobby - WIP * hide invalid space child event from space hierarchy in lobby * move lobby to features * fix element size observer hook width and height * add lobby header and hero section * add hierarchy room item error and loading state * add first and last child prop in sequence card * redirect to lobby from index path * memo and retry hierarchy room summary error * fix hierarchy room item styles * rename lobby hierarchy item card to room item card * show direct room avatar in space lobby * add hierarchy space item * add space item unknown room join button * fix space hierarchy hook refresh after new space join * change user avatar color and fallback render to user icon * change room avatar fallback to room icon * rename room/user avatar renderInitial prop to renderFallback * add room join and view button in space lobby * make power level api more reusable * fix space hierarchy not updating on child update * add menu to suggest or remove space children * show reply arrow in place of reply bend in message * fix typeerror in search because of wrong js-sdk t.ds * do not refetch hierarchy room summary on window focus * make room/user avatar un-draggable * change welcome page support button copy * drag-and-drop ordering of lobby spaces/rooms - WIP * add ASCIILexicalTable algorithms * fix wrong power level check in lobby items options * fix lobby can drop checks * fix join button error crash * fix reply spacing * fix m direct updated with other account data * add option to open room/space settings from lobby * add option in lobby to add new or existing room/spaces * fix room nav item selected styles * add space children reorder mechanism * fix space child reorder bug * fix hierarchy item sort function * Apply reorder of lobby into room list * add and improve space lobby menu items * add existing spaces menu in lobby * change restricted room allow params when dragging outside space * move featured servers config from homeserver list * removed unused features from space settings * add canonical alias as name fallback in lobby item * fix unreliable unread count update bug * fix after login redirect * fix room card topic hover style * Add dnd and folders in sidebar spaces * fix orphan space not visible in sidebar * fix sso login has mix of icon and button * fix space children not visible in home upon leaving space * recalculate notification on updating any space child * fix user color saturation/lightness * add user color to user avatar * add background colors to room avatar * show 2 length initial in sidebar space avatar * improve link color * add nav button component * open legacy create room and create direct * improve page route structure * handle hash router in path utils * mobile friendly router and navigation * make room header member drawer icon mobile friendly * setup index redirect for inbox and explore server route * add leave space prompt * improve member drawer filter menu * add space context menu * add context menu in home * add leave button in lobby items * render user tab avatar on sidebar * force overwrite netlify - test * netlify test * fix reset-password path without server redirected to login * add message link copy button in message menu * reset unread on sync prepared * fix stuck typing notifications * show typing indication in room nav item * refactor closedNavCategories atom to use userId in store key * refactor closedLobbyCategoriesAtom to include userId in store key * refactor navToActivePathAtom to use userId in storage key * remove unused file * refactor openedSidebarFolderAtom to include userId in storage key * add context menu for sidebar space tab * fix eslint not working * add option to pin/unpin child spaces * add context menu for directs tab * add context menu for direct and home tab * show lock icon for non-public space in header * increase matrix max listener count * wrap lobby add space room in callback hook
393 lines
10 KiB
TypeScript
393 lines
10 KiB
TypeScript
export class ASCIILexicalTable {
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readonly startCode: number;
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readonly endCode: number;
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readonly maxStrWidth: number;
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private readonly widthToSize: number[];
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private readonly rangeCount: (i: number, j: number) => number;
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constructor(startCode: number, endCode: number, maxStrWidth: number) {
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if (startCode > endCode) {
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throw new Error('Invalid ASCII code! startCode is greater than endCode.');
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}
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if (startCode < 0 || endCode > 128) {
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throw new Error('Invalid ASCII code range!');
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}
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if (maxStrWidth <= 0) {
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throw new Error('Invalid max string width!');
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}
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this.maxStrWidth = maxStrWidth;
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this.startCode = startCode;
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this.endCode = endCode;
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/**
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* @param i smaller - inclusive
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* @param j larger - inclusive
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* @returns number
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*/
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this.rangeCount = (i: number, j: number): number => j - i + 1;
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this.widthToSize = [];
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this.populateWidthToSize();
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if (this.size() > Number.MAX_SAFE_INTEGER) {
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console.warn(
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`[!] Warning: ASCIILexicalTable size is larger than the Number.MAX_SAFE_INTEGER: ${this.size()} > ${
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Number.MAX_SAFE_INTEGER
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}`
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);
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}
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}
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private populateWidthToSize() {
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const chars = this.rangeCount(this.startCode, this.endCode);
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for (let i = 0, count = 0; i < this.maxStrWidth; i += 1) {
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count = count * chars + chars;
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this.widthToSize[i] = count;
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}
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}
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private getWidthToSize(width: number): number {
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return this.widthToSize[width - 1];
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}
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first(): string {
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return String.fromCharCode(this.startCode);
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}
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last(): string {
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let str = '';
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for (let i = 0; i < this.maxStrWidth; i += 1) {
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str += String.fromCharCode(this.endCode);
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}
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return str;
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}
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hasIndex(index: number): boolean {
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return index >= 0 && index < this.size();
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}
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has(str: string): boolean {
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if (str.length === 0 || str.length > this.maxStrWidth) {
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return false;
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}
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let charCode: number;
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for (let i = 0; i < str.length; i += 1) {
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charCode = str.charCodeAt(i);
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if (charCode < this.startCode || charCode > this.endCode) {
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return false;
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}
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}
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return true;
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}
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size(): number {
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return this.getWidthToSize(this.maxStrWidth);
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}
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index(str: string): number {
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if (!this.has(str)) {
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return -1;
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}
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let index = 0;
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const chars = this.rangeCount(this.startCode, this.endCode);
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for (let i = 0; i < this.maxStrWidth; i += 1) {
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const code = str.charCodeAt(i);
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if (Number.isNaN(code)) {
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return index;
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}
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const opStrWidth = this.maxStrWidth - i;
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const opStrTableSize = this.getWidthToSize(opStrWidth);
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const segmentSize = opStrTableSize / chars;
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const codeIndex = code - this.startCode;
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const emptyCount = i === 0 ? 0 : 1;
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index += segmentSize * codeIndex + emptyCount;
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}
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return index;
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}
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get(index: number): string | undefined {
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if (!this.hasIndex(index)) {
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return undefined;
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}
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let str = '';
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const chars = this.rangeCount(this.startCode, this.endCode);
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for (let toIndex = index, i = 0; i < this.maxStrWidth; i += 1) {
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const opStrWidth = this.maxStrWidth - i;
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const opStrTableSize = this.getWidthToSize(opStrWidth);
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const segmentSize = opStrTableSize / chars;
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const segmentIndex = Math.floor(toIndex / segmentSize);
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str += String.fromCharCode(this.startCode + segmentIndex);
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toIndex -= segmentIndex * segmentSize;
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if (toIndex === 0) {
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break;
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}
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toIndex -= 1;
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}
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return str;
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}
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previous(str: string): string | undefined {
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if (!this.has(str)) return undefined;
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let prev = str;
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const lastCode = prev.charCodeAt(prev.length - 1);
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prev = prev.slice(0, prev.length - 1);
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if (lastCode === this.startCode) {
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if (prev.length === 0) return undefined;
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return prev;
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}
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prev += String.fromCharCode(lastCode - 1);
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while (prev.length < this.maxStrWidth) {
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prev += String.fromCharCode(this.endCode);
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}
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return prev;
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}
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next(str: string): string | undefined {
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if (!this.has(str)) return undefined;
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let next = str;
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if (next.length < this.maxStrWidth) {
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next += String.fromCharCode(this.startCode);
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return next;
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}
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for (let i = next.length - 1; i >= 0; i -= 1) {
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const lastCode = next.charCodeAt(i);
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if (lastCode !== this.endCode) {
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next = next.slice(0, i) + String.fromCharCode(lastCode + 1);
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return next;
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}
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next = next.slice(0, i);
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}
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return undefined;
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}
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between(a: string, b: string): string | undefined {
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if (!this.has(a) || !this.has(b)) {
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return undefined;
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}
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const centerIndex = Math.floor((this.index(a) + this.index(b)) / 2);
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const str = this.get(centerIndex);
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if (str === a || str === b) return undefined;
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return str;
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}
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nBetween(n: number, a: string, b: string): string[] | undefined {
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if (n <= 0 || !this.has(a) || !this.has(b)) {
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return undefined;
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}
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const indexA = this.index(a);
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const indexB = this.index(b);
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const nBetween = Math.max(indexA, indexB) - Math.min(indexA, indexB);
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if (nBetween < n) {
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return undefined;
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}
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const segmentSize = Math.floor(nBetween / (n + 1));
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if (segmentSize === 0) return undefined;
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const items: string[] = [];
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for (
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let segmentIndex = indexA + segmentSize;
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segmentIndex < indexB;
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segmentIndex += segmentSize
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) {
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if (items.length === n) break;
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const str = this.get(segmentIndex);
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if (!str) break;
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items.push(str);
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}
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if (items.length < n) {
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return undefined;
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}
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return items;
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}
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}
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// const printLex = (lex: ASCIILexicalTable) => {
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// const padRight = (s: string, maxWidth: number, padding: string): string => {
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// let ns = s;
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// for (let i = s.length; i < maxWidth; i += 1) {
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// ns += padding;
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// }
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// return ns;
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// };
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// const formattedLine = (n: number, item: string): string =>
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// `|${padRight(n.toString(), lex.size().toString().length, ' ')}|${item}|`;
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// const hr = `|${padRight('-', lex.size().toString().length, '-')}|${padRight(
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// '-',
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// lex.maxStrWidth,
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// '-'
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// )}|`;
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// console.log(`All lexicographic string combination in order.`);
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// console.log(`Start ASCII code: "${lex.startCode}"`);
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// console.log(`End ASCII code: "${lex.endCode}"`);
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// console.log(`Max string width: ${lex.maxStrWidth}`);
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// console.log(`Total String Combination Count: ${lex.size()}\n`);
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// console.log('Table:');
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// console.log(hr);
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// for (let i = 0; i < lex.size(); i += 1) {
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// const str = lex.get(i);
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// if (str) {
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// console.log(formattedLine(i, padRight(str, lex.maxStrWidth, '_')));
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// }
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// }
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// console.log(hr);
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// };
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// console.log('\n');
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// const lex = new ASCIILexicalTable('a'.charCodeAt(0), 'c'.charCodeAt(0), 3);
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// printLex(lex);
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// console.log(lex.size());
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// console.log(lex.nBetween(8, ' ', '~~~~~'));
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// console.log(lex.between('a', 'ccc'));
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// console.log(lex.get(11));
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// console.log(lex.get(11) === 'aaac');
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// const lex4 = new ASCIILexicalTable(' '.charCodeAt(0), '~'.charCodeAt(0), 5);
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// console.log('Size: ', lex4.size());
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// console.log('Between: ', lex4.between('7g7g5', 'caccc'));
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// printLex(lex4);
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// console.log('\n');
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// const perf = () => {
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// const loopLength = 99999;
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// const lexT = new ASCIILexicalTable('a'.charCodeAt(0), 'z'.charCodeAt(0), 9);
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// console.log(lexT.size());
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// const str = 'bcbba';
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// const strI = lexT.index(str);
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// console.log('================');
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// console.time('index');
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// console.log(lexT.index(str));
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// for (let i = 0; i < loopLength; i += 1) {
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// lexT.index(str);
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// }
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// console.timeEnd('index');
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// console.log('================');
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// console.time('get');
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// console.log(lexT.get(strI));
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// for (let i = 0; i < loopLength; i += 1) {
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// lexT.get(strI);
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// }
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// console.timeEnd('get');
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// console.log('================');
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// console.time('previous');
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// console.log(lexT.previous(str));
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// for (let i = 0; i < loopLength; i += 1) {
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// lexT.previous(str);
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// }
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// console.timeEnd('previous');
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// console.log('================');
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// console.time('next');
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// console.log(lexT.next(str));
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// for (let i = 0; i < loopLength; i += 1) {
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// lexT.next(str);
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// }
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// console.timeEnd('next');
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// console.log('================');
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// console.time('between');
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// console.log(lexT.between(str, 'cbbca'));
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// for (let i = 0; i < loopLength; i += 1) {
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// lexT.between(str, 'cbbca');
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// }
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// console.timeEnd('between');
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// };
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// perf();
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const findNextFilledKey = (
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fromIndex: number,
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keys: Array<string | undefined>
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): [number, string] | [-1, undefined] => {
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for (let j = fromIndex; j < keys.length; j += 1) {
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const key = keys[j];
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if (typeof key === 'string') {
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return [j, key];
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}
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}
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return [-1, undefined];
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};
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export const orderKeys = (
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lex: ASCIILexicalTable,
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keys: Array<string | undefined>
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): Array<string> | undefined => {
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const newKeys: string[] = [];
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for (let i = 0; i < keys.length; ) {
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const key = keys[i];
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const collectedKeys: string[] = [];
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const [nextKeyIndex, nextKey] = findNextFilledKey(i + 1, keys);
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const isKey = typeof key === 'string';
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if (isKey) {
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collectedKeys.push(key);
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}
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const keyToGenerateCount =
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(nextKeyIndex === -1 ? keys.length : nextKeyIndex) - (key ? i + 1 : i + 0);
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if (keyToGenerateCount > 0) {
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const generatedKeys = lex.nBetween(
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keyToGenerateCount,
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key ?? lex.first(),
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nextKey ?? lex.last()
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);
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if (generatedKeys) {
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collectedKeys.push(...generatedKeys);
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} else {
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return lex.nBetween(keys?.length, lex.first(), lex.last());
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}
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}
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newKeys.push(...collectedKeys);
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i += collectedKeys.length;
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}
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if (newKeys.length !== keys.length) {
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return undefined;
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}
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return newKeys;
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};
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// const lex = new ASCIILexicalTable('a'.charCodeAt(0), 'b'.charCodeAt(0), 2);
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// const keys = [undefined, undefined];
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// console.log(orderKeys(lex, keys));
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