vojo/src/app/components/editor/Editor.tsx

176 lines
5.2 KiB
TypeScript

/* eslint-disable no-param-reassign */
import React, {
ClipboardEventHandler,
KeyboardEventHandler,
ReactNode,
forwardRef,
useCallback,
useState,
} from 'react';
import { Box, Scroll, Text } from 'folds';
import { Descendant, Editor, createEditor } from 'slate';
import {
Slate,
Editable,
withReact,
RenderLeafProps,
RenderElementProps,
RenderPlaceholderProps,
} from 'slate-react';
import { withHistory } from 'slate-history';
import { BlockType } from './types';
import { RenderElement, RenderLeaf } from './Elements';
import { CustomElement } from './slate';
import * as css from './Editor.css';
import { toggleKeyboardShortcut } from './keyboard';
// Factory — NOT a module-level constant. Slate's slate-react keeps its
// internal NODE_TO_INDEX / NODE_TO_PARENT WeakMaps keyed by object
// identity (slate#6016, slate#4850). When two `<Slate initialValue=…>`
// instances share the same array+leaf reference (e.g. channel composer
// and thread drawer composer mounted at the same time), the second
// mount overwrites the first's WeakMap entry → `findPath` returns the
// wrong index → "Unable to find the path for Slate node: {text:''}"
// crash on cold-load. Fresh array per call sidesteps the collision.
const makeInitialValue = (): CustomElement[] => [
{
type: BlockType.Paragraph,
children: [{ text: '' }],
},
];
const withInline = (editor: Editor): Editor => {
const { isInline } = editor;
editor.isInline = (element) =>
[BlockType.Mention, BlockType.Emoticon, BlockType.Link, BlockType.Command].includes(
element.type
) || isInline(element);
return editor;
};
const withVoid = (editor: Editor): Editor => {
const { isVoid } = editor;
editor.isVoid = (element) =>
[BlockType.Mention, BlockType.Emoticon, BlockType.Command].includes(element.type) ||
isVoid(element);
return editor;
};
export const useEditor = (): Editor => {
const [editor] = useState(() => withInline(withVoid(withReact(withHistory(createEditor())))));
return editor;
};
export type EditorChangeHandler = (value: Descendant[]) => void;
type CustomEditorProps = {
editableName?: string;
top?: ReactNode;
bottom?: ReactNode;
before?: ReactNode;
after?: ReactNode;
maxHeight?: string;
editor: Editor;
placeholder?: string;
onKeyDown?: KeyboardEventHandler;
onKeyUp?: KeyboardEventHandler;
onChange?: EditorChangeHandler;
onPaste?: ClipboardEventHandler;
};
export const CustomEditor = forwardRef<HTMLDivElement, CustomEditorProps>(
(
{
editableName,
top,
bottom,
before,
after,
maxHeight = '50vh',
editor,
placeholder,
onKeyDown,
onKeyUp,
onChange,
onPaste,
},
ref
) => {
// Fresh value per CustomEditor instance — see comment on
// `makeInitialValue` for why we cannot share a module-level const.
// useState ensures we don't recreate the value across renders of
// the same editor (Slate would not accept a new array reference
// anyway after the editor has mounted).
const [initialValue] = useState(makeInitialValue);
const renderElement = useCallback(
(props: RenderElementProps) => <RenderElement {...props} />,
[]
);
const renderLeaf = useCallback((props: RenderLeafProps) => <RenderLeaf {...props} />, []);
const handleKeydown: KeyboardEventHandler = useCallback(
(evt) => {
onKeyDown?.(evt);
const shortcutToggled = toggleKeyboardShortcut(editor, evt);
if (shortcutToggled) evt.preventDefault();
},
[editor, onKeyDown]
);
const renderPlaceholder = useCallback(
({ attributes, children }: RenderPlaceholderProps) => (
<span {...attributes} className={css.EditorPlaceholderContainer}>
{/* Inner component to style the actual text position and appearance */}
<Text as="span" className={css.EditorPlaceholderTextVisual} truncate>
{children}
</Text>
</span>
),
[]
);
return (
<div className={css.Editor} ref={ref}>
<Slate editor={editor} initialValue={initialValue} onChange={onChange}>
{top}
<Box alignItems="Start">
{before && (
<Box className={css.EditorOptions} alignItems="Center" gap="100" shrink="No">
{before}
</Box>
)}
<Scroll
className={css.EditorTextareaScroll}
variant="SurfaceVariant"
style={{ maxHeight }}
size="300"
visibility="Hover"
hideTrack
>
<Editable
data-editable-name={editableName}
className={css.EditorTextarea}
placeholder={placeholder}
renderPlaceholder={renderPlaceholder}
renderElement={renderElement}
renderLeaf={renderLeaf}
onKeyDown={handleKeydown}
onKeyUp={onKeyUp}
onPaste={onPaste}
/>
</Scroll>
{after && (
<Box className={css.EditorOptions} alignItems="Center" gap="100" shrink="No">
{after}
</Box>
)}
</Box>
{bottom}
</Slate>
</div>
);
}
);