fix(stream-header): block body's drag-up from closed so pinning the directs/channels/bots header now requires the dedicated pin handle
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commit
67ee378b39
2 changed files with 88 additions and 48 deletions
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@ -198,7 +198,6 @@ export function StreamHeader({
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scrollRef,
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snap: curtain.snap,
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pinned: curtain.pinned,
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setPinned: curtain.setPinned,
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setLiveDrag: curtain.setLiveDrag,
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commit: curtain.commit,
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disabled: gestureDisabled,
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@ -5,8 +5,6 @@ import {
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COMMIT_THRESHOLD,
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DIRECTION_DEAD_ZONE_PX,
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PEEK_TRAVEL_PX,
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PIN_COMMIT_THRESHOLD,
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PIN_TRAVEL_PX,
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RUBBER_BAND,
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} from './geometry';
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import { CurtainSnap, isFormSnap } from './useCurtainState';
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@ -52,15 +50,17 @@ type Args = {
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// Current snap stop. Mirrored into a ref so the listener — bound
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// once per `disabled` flip — reads fresh values without rebinding.
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snap: CurtainSnap;
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// Per-pane pinned overlay; also ref-mirrored.
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// Per-pane pinned overlay; also ref-mirrored. Only READ here (used
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// by the touchstart bail) — pin / unpin commits are the handle's
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// exclusive contract, see «Direction asymmetry» on the hook.
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pinned: boolean;
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setPinned: (next: boolean) => void;
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// Live drag delta sink — feeds the curtain's `top` via React state,
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// no direct DOM writes.
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setLiveDrag: (px: number, dragging: boolean) => void;
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// Snap commit (peek / close-peek / form-close). Narrowed to the two
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// non-form destinations the hook ever reaches. pin/unpin flips
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// `pinned` instead.
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// Snap commit. `'peek'` fires from closed-free's down-half;
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// `'closed'` fires from close-peek and form-close. The pin / unpin
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// paths are handle-only and never flip state through this setter
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// from the body.
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commit: (next: 'peek' | 'closed') => void;
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// Suppress gesture binding entirely. Same conditions as the handle
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// hook — see StreamHeader's `gestureDisabled`.
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@ -79,20 +79,44 @@ type Args = {
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// Why a second surface? On listing surfaces with content that fits in
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// one screen (empty Direct / Bots / Channels states, the ChannelsLanding
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// CTA, a workspace with few rooms) the user's natural «pull the curtain
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// down to peek» / «push the curtain up to pin» gestures happen anywhere
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// on the visible card. Restricting all motion to the 32 px handle on
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// these surfaces felt artificial. On the other hand, surfaces with a
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// scrollable list need their native vertical scroll preserved — so the
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// body gesture is *conditional*: it engages only when the chat list
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// has no scrollable content (scrollHeight ≤ clientHeight + 1). Long
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// lists keep using the handle for curtain motion.
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// down to peek» gesture happens anywhere on the visible card.
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// Restricting all motion to the 32 px handle on these surfaces felt
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// artificial. On the other hand, surfaces with a scrollable list need
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// their native vertical scroll preserved — so the body gesture is
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// *conditional*: it engages only when the chat list has no scrollable
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// content (scrollHeight ≤ clientHeight + 1). Long lists keep using the
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// handle for curtain motion.
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//
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// Direction asymmetry — pinning is handle-only, retracting is shared.
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// The body engages on:
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// * closed + DOWN → peek (closed-free, down-half only)
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// * peek + UP → closed (close-peek)
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// * form-* + UP → closed (form-close)
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// The body does NOT engage on:
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// * closed + UP → would be pin via closed-free's up-half. The
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// user reported that arbitrary upward drag on
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// the body made it too easy to accidentally
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// close the directs/channels/bots header by
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// pinning. Pin must be a deliberate gesture on
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// the dedicated pin-handle. After close-peek /
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// form-close lands at `closed`, the curtain
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// can only go further up via the handle.
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// * pinned + DOWN → unpin / peek-from-pinned. Same rationale: the
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// pin handle owns the unpin contract too, so an
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// accidental drag on the visible card can't
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// undo it. Bailed at touchstart (see Pinned
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// override below).
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// The asymmetric block on closed+UP is implemented in onTouchMove
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// after the transition resolves — we only bail closed-free's UP half,
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// not every upward drag, so close-peek and form-close still engage on
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// the body.
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//
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// Dynamics: all transitions use rubber-band 0.65 (= RUBBER_BAND) so
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// the body drag feels physically «heavier» than the handle's crisp
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// 1:1 — the user reads the two surfaces as distinct affordances. The
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// commit math is expressed in CURTAIN displacement (lastDelta), not
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// raw finger pull, so a body «commit at PIN_COMMIT_THRESHOLD ×
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// PIN_TRAVEL_PX» visually matches a handle commit at the same point —
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// raw finger pull, so a body «commit at COMMIT_THRESHOLD ×
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// PEEK_TRAVEL_PX» visually matches a handle commit at the same point —
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// only the finger pull needed to get there differs.
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//
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// Form-snap override: when a form is mounted, the chat list under it
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@ -114,7 +138,6 @@ export function useCurtainBodyGesture({
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scrollRef,
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snap,
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pinned,
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setPinned,
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setLiveDrag,
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commit,
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disabled,
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@ -124,8 +147,6 @@ export function useCurtainBodyGesture({
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snapRef.current = snap;
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const pinnedRef = useRef<boolean>(pinned);
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pinnedRef.current = pinned;
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const setPinnedRef = useRef(setPinned);
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setPinnedRef.current = setPinned;
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const commitRef = useRef(commit);
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commitRef.current = commit;
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const setHandleStateRef = useRef(setHandleState);
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@ -218,14 +239,31 @@ export function useCurtainBodyGesture({
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direction = delta > 0 ? 'down' : 'up';
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transition = resolveCurtainTransition(snapRef.current, pinnedRef.current, direction);
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if (transition === null) {
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// (snap, pinned, direction) has no valid motion — pinned+up,
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// peek+down, form+down. Bail without preventDefault so any
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// native default (overscroll bounce, etc.) can still play.
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// (snap, pinned, direction) has no valid motion — peek+down,
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// form+down (pinned+up also resolves to null, though the
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// touchstart pinned-bail already filters every pinned
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// gesture before we reach here). Bail without preventDefault
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// so any native default (overscroll bounce, etc.) can still
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// play.
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startX = null;
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startY = null;
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direction = null;
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return;
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}
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// Closed-free UP-half bail. closed-free is the only transition
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// whose upward direction commits to pin — and pin via body is
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// exactly what the user banned (see «Direction asymmetry» on
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// the hook). The downward half (closed → peek) stays on body.
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// close-peek and form-close are also upward, but their commit
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// target is `closed` — they're the «retract» gestures the user
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// explicitly wants to keep on the body, so they pass through.
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if (transition === 'closed-free' && direction === 'up') {
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startX = null;
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startY = null;
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direction = null;
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transition = null;
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return;
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}
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}
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engaged = true;
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@ -238,31 +276,33 @@ export function useCurtainBodyGesture({
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let atCommit = false;
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switch (transition) {
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case 'closed-free':
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// Rubber-banded free-range drag spanning pin↔closed↔peek
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// in one motion. NO clamps either side — the curtain
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// follows the finger off-screen upward and continuously
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// into peek territory downward. Direction-aware atCommit
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// shows the right commit feedback for whichever side the
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// user is leaning into. Mirrors the handle's `closed-free`
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// but with 0.65× displacement so the body drag reads as
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// physically «heavier».
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lastDelta = delta * RUBBER_BAND;
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atCommit =
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lastDelta <= 0
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? -lastDelta / PIN_TRAVEL_PX >= PIN_COMMIT_THRESHOLD
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: lastDelta / PEEK_TRAVEL_PX >= COMMIT_THRESHOLD;
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// Body-side `closed-free` is DOWN-only: the handle owns the
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// UP half (pin commit) per «Direction asymmetry» above, and
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// the closed-free up-bail in the dead-zone block makes sure
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// we only ever engage this branch with direction='down'.
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// Clamp at 0 below so a mid-gesture finger-up past the
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// start point can't drag the curtain into pin territory
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// and offer a pin commit that the user explicitly didn't
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// want exposed on the body. Rubber-banded 0.65×
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// displacement matches the «physically heavier» body feel.
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lastDelta = Math.max(0, delta * RUBBER_BAND);
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atCommit = lastDelta / PEEK_TRAVEL_PX >= COMMIT_THRESHOLD;
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break;
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case 'close-peek':
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// Rubber-banded up. No clamp either side — matches the
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// original list-bound peek feel; a downward jitter past the
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// peek snap is visually negligible against the rubber-band
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// damping.
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// damping. Commit target is `closed`; no path into pin
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// territory (the user's hard rule — pin is handle-only).
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lastDelta = delta * RUBBER_BAND;
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atCommit = -lastDelta / PEEK_TRAVEL_PX >= COMMIT_THRESHOLD;
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break;
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case 'form-close':
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// Rubber-banded up; capped at 0 so an accidental downward
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// jitter doesn't push the curtain below its form-snap top.
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// Commit target is `closed` (the form-close drag retracts
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// through the form's vertical footprint into the closed
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// snap).
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lastDelta = Math.min(0, delta * RUBBER_BAND);
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atCommit = -lastDelta >= ACTIVE_CLOSE_THRESHOLD_PX;
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break;
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@ -296,12 +336,11 @@ export function useCurtainBodyGesture({
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}
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switch (transition) {
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case 'closed-free':
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// Direction-aware commit, sign-exclusive: pin wins UP-side,
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// peek wins DOWN-side, below both thresholds spring back to
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// closed.
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if (-lastDelta / PIN_TRAVEL_PX >= PIN_COMMIT_THRESHOLD) {
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setPinnedRef.current(true);
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} else if (lastDelta / PEEK_TRAVEL_PX >= COMMIT_THRESHOLD) {
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// Body is DOWN-only — peek is the sole commit target. Pin
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// commit lives on the handle (see «Direction asymmetry»
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// above and the touchmove switch). Below threshold the
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// curtain springs back to closed.
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if (lastDelta / PEEK_TRAVEL_PX >= COMMIT_THRESHOLD) {
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commitRef.current('peek');
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} else {
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setLiveDrag(0, false);
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@ -323,9 +362,11 @@ export function useCurtainBodyGesture({
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break;
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case 'pinned-free':
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case null:
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// Both unreachable per the touchmove switch above; the
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// setLiveDrag fallback preserves spring-back behaviour if a
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// future change exposes either path here.
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// Both unreachable per the touchmove switch above (pinned
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// bail at touchstart filters pinned-free; `engaged` only
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// flips once `transition` is non-null). The setLiveDrag
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// fallback preserves spring-back behaviour if a future
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// change exposes either path here.
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setLiveDrag(0, false);
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break;
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default: {
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@ -373,8 +414,8 @@ export function useCurtainBodyGesture({
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}
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};
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// setLiveDrag is stable; the ref args are stable. `snap`, `pinned`,
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// `setPinned` and `commit` are ref-mirrored. Only `disabled` needs
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// to tear listeners down — it's the sole effect dep.
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// and `commit` are ref-mirrored. Only `disabled` needs to tear
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// listeners down — it's the sole effect dep.
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [curtainRef, handleRef, bottomPinnedRef, scrollRef, setLiveDrag, disabled]);
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}
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